using System.Collections;using System.Collections.Generic;using UnityEngine;public class CollisionDetection : MonoBehaviour { public Collision c; // Use this for initialization void Start () { } // Update is called once per frame void Update () { OnCollisionEnter (); } void OnCollisionEnter(Collision c){ if (c.gameObject.name == "Wall") { Movement.MoveDirection = Vector2.zero; } }} 我可以傳遞參數(shù),Collision c但我不能將它作為參數(shù)傳遞回來,當我這樣做時expected 3,我的屏幕上出現(xiàn)了一堆語法錯誤,例如:Expected ),Expected ;
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