如何在擺動中逐漸旋轉(zhuǎn)圖像?當(dāng)用戶單擊按鈕時,我有一個正在旋轉(zhuǎn)的圖像。但這是行不通的。我想看到圖像逐漸旋轉(zhuǎn)到90度,直到它停止,但它沒有。當(dāng)點擊按鈕時,圖像必須逐漸旋轉(zhuǎn)90度。我創(chuàng)建了一個SSCCE來演示這個問題。請?zhí)鎿QCrossingPanelSSCE使用您選擇的任何圖像初始化。把圖像放進(jìn)你的images文件夾并命名為images/railCrossing.JPG.RotateButtonSSCEimport java.awt.event.ActionEvent;import java.awt.event.ActionListener;import javax.swing.Action;import javax.swing.BorderFactory;
import javax.swing.JButton;import javax.swing.JPanel;public class RotateButtonSSCE extends JPanel implements ActionListener{
private JButton rotate = new JButton("Rotate");
private VisualizationPanelSSCE vis = new VisualizationPanelSSCE();
public RotateButtonSSCE() {
this.setBorder(BorderFactory.createTitledBorder("Rotate Button "));
this.rotate.addActionListener(this);
this.add(rotate);
}
public void actionPerformed(ActionEvent ev) {
vis.rotatetheCrossing();
}}
3 回答

森林海
TA貢獻(xiàn)2011條經(jīng)驗 獲得超2個贊
始終在 事件調(diào)度線程 見下文。 阿 沙司 應(yīng)該是 簡短、獨(dú)立、正確(可編譯),示例..為了方便起見,不需要其他人重新創(chuàng)建多個公共類;使用頂級(包私有)或嵌套類。由于這是一個圖形問題,使用一個公共的或合成的圖像,以反映您的問題。
paintComponent()
AffineTransform
.
package overflow;import java.awt.*;import java.awt.event.*;import java.awt.image.BufferedImage;import java.util.Random; import javax.swing.*;/** * @see https://stackoverflow.com/questions/3371227 * @see https://stackoverflow.com/questions/3405799 */public class RotateApp { private static final int N = 3; public static void main(String[] args) { EventQueue.invokeLater(new Runnable() { @Override public void run() { JFrame frame = new JFrame(); frame.setLayout(new GridLayout(N, N, N, N)); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); for (int i = 0; i < N * N; i++) { frame.add(new RotatePanel()); } frame.pack(); frame.setVisible(true); } }); }}class RotatePanel extends JPanel implements ActionListener { private static final int SIZE = 256; private static double DELTA_THETA = Math.PI / 90; private final Timer timer = new Timer(25, this); private Image image = RotatableImage.getImage(SIZE); private double dt = DELTA_THETA; private double theta; public RotatePanel() { this.setBackground(Color.lightGray); this.setPreferredSize(new Dimension( image.getWidth(null), image.getHeight(null))); this.addMouseListener(new MouseAdapter() { @Override public void mousePressed(MouseEvent e) { image = RotatableImage.getImage(SIZE); dt = -dt; } }); timer.start(); } @Override public void paintComponent(Graphics g) { super.paintComponent(g); Graphics2D g2d = (Graphics2D) g; g2d.translate(this.getWidth() / 2, this.getHeight() / 2); g2d.rotate(theta); g2d.translate(-image.getWidth(this) / 2, -image.getHeight(this) / 2); g2d.drawImage(image, 0, 0, null); } @Override public void actionPerformed(ActionEvent e) { theta += dt; repaint(); } @Override public Dimension getPreferredSize() { return new Dimension(SIZE, SIZE); }}class RotatableImage { private static final Random r = new Random(); static public Image getImage(int size) { BufferedImage bi = new BufferedImage( size, size, BufferedImage.TYPE_INT_ARGB); Graphics2D g2d = bi.createGraphics(); g2d.setRenderingHint( RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); g2d.setPaint(Color.getHSBColor(r.nextFloat(), 1, 1)); g2d.setStroke(new BasicStroke(size / 8)); g2d.drawLine(0, size / 2, size, size / 2); g2d.drawLine(size / 2, 0, size / 2, size); g2d.dispose(); return bi; }}
添加回答
舉報
0/150
提交
取消