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  • <!DOCTYPE?html>
    <html?leng="zh-CN">
    <head>
    ????<meta?charset="UTF-8"/>
    ????<title>星級評分--第二種方式</title>
    ????<style>
    ????????body,ul,li{
    ????????????padding:?0;
    ????????????margin:?0;
    ????????}
    ????????li{
    ????????????list-style-type:?none;
    ????????}
    ????????.rating{
    ????????????width:150px;
    ????????????height:?27px;
    ????????????margin:100px?auto;
    ????????}
    ????????.rating-item{
    ????????????float:left;
    ????????????width:30px;
    ????????????height:?27px;
    ????????????background:url(img/start1.PNG)?no-repeat;
    ????????????cursor:pointer;
    ????????}
    ????</style>
    </head>
    <body>
    <ul?class="rating"?id="rating">
    ????<li?class="rating-item"?title="很不好"></li>
    ????<li?class="rating-item"?title="不好"></li>
    ????<li?class="rating-item"?title="一般"></li>
    ????<li?class="rating-item"?title="好"></li>
    ????<li?class="rating-item"?title="很好"></li>
    </ul>
    <ul?class="rating"?id="rating2"?>
    ????<li?class="rating-item"?title="很不好2"></li>
    ????<li?class="rating-item"?title="不好2"></li>
    ????<li?class="rating-item"?title="一般2"></li>
    ????<li?class="rating-item"?title="好2"></li>
    ????<li?class="rating-item"?title="很好2"></li>
    </ul>
    <script?src="http://libs.baidu.com/jquery/1.11.3/jquery.min.js"></script>
    <script>
    ????var?rating=(function(){
    //點(diǎn)亮整顆
    ????????var?LightEntire=function(el,options){
    ????????????this.$el?=?$(el);
    ????????????this.$item?=?this.$el.find('.rating-item');
    ????????????this.opts?=?options
    ????????}
    ????????LightEntire.prototype.init=function(){
    ????????????this.lightOn(this.opts.num);
    ????????????if(!this.opts.readOnly){
    ????????????????this.bindEvent();
    ????????????}
    
    ????????}
    ????????LightEntire.prototype.lightOn=function(num){
    ????????????num=parseInt(num)
    ????????????this.$item.each(function?(index)?{
    ????????????????if?(index?<?num)?{
    ????????????????????$(this).css('background-position',?'0?-45px');
    ????????????????}?else?{
    ????????????????????$(this).css('background-position',?'0?-15px');
    ????????????????}
    ????????????})
    ????????}
    ????????????LightEntire.prototype.bindEvent=function(){
    ????????????????var?self=this;
    ????????????????itemLength=self.$item.length;
    ????????????????self.$el.on('mouseover',?'.rating-item',?function?()?{
    ????????????????????var?num=$(this).index()?+?1
    ????????????????????self.lightOn(num);
    ????????????????????(typeof?self.opts.select==='function')?&&self.opts.select.call(this,num,itemLength);
    ????????????????????//觸發(fā)select事件
    ????????????????????self.$el.trigger('select',[num,itemLength])
    ????????????????}).on('click',?'.rating-item',?function?()?{
    ????????????????????self.opts.num?=?$(this).index()?+?1;
    ????????????????????(typeof?self.opts.chosen==='function')?&&self.opts.chosen.call(this,self.opts.num,itemLength);
    ????????????????????self.$el.trigger('chosen',[self.opts.num,itemLength])
    ????????????????}).on('mouseout',function(){
    ????????????????????self.lightOn(self.opts.num)
    ????????????????})
    ????????????};
    //默認(rèn)參數(shù)
    ????????????var?defaults={
    ????????????????num:0,
    ????????????????readOnly:false,
    ????????????????selsect:function(){},
    ????????????????chosen:function(){}
    ????????????};
    //初始化
    ????????????var?init?=?function(el,options){
    ????????????????options=$.extend({},defaults,options);
    ????????????????new?LightEntire(el,options).init()
    ????????????}
    ????????return?{
    ????????????//返回一個(gè)對象(對象是一個(gè)方法)
    ????????????init:init
    ????????}
    
    ????})()
    
    ????????rating.init('#rating',{
    ????????num:2,
    ???????/*?select:function(num,total){
    ????????????console.log(this)
    ??????????console.log(num+'/'+total)
    ?????????}*/
    ????});
    ????$('#rating').on('select',function(e,num,total){
    ????????console.log(num+'/'+total);
    ????}).on('chosen',function(e,num,total){
    ????????console.log(num+'/'+total);
    ????})
    
    </script>
    </head>
    </body>
    </html>


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  • 半顆星的分析

    https://img1.sycdn.imooc.com//5bea3dd100012df103720301.jpg

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  • var?Beverage?=?function(){};
    Beverage.prototype.boilWater=function(){
    ????console.log("把水煮沸")
    };
    Beverage.prototype.brew=function(){
    ????throw?new?Error('子類必須重寫該方法');
    };
    Beverage.prototype.pourInCup=function(){
    ????throw?new?Error('子類必須重寫該方法');
    };
    Beverage.prototype.addCondiments=function(){
    ????throw?new?Error('子類必須重寫該方法');
    };
    Beverage.prototype.customerWantsCondiments=function(){
    ????return?true;
    };
    Beverage.prototype.init=function(){
    ????this.boilWater()
    ????this.brew()
    ????this.pourInCup()
    ????if(this.customerWantsCondiments()){
    ????????this.addCondiments()
    ????}
    };
    var?Coffee=?function(){};
    Coffee.prototype.brew=function(){
    ????console.log("用沸水沖泡咖啡")
    };
    Coffee.prototype.pourInCup=function(){
    ????console.log("把咖啡倒進(jìn)杯子")
    };
    Coffee.prototype.addCondiments=function(){
    ????console.log("加糖和牛奶")
    };
    
    var?Tea=function(){};
    Tea.prototype.brew=function(){
    ????console.log("用沸水浸泡茶葉")
    };
    Tea.prototype.pourInCup=function(){
    ????console.log("把茶水倒進(jìn)杯子")
    };
    Tea.prototype.addCondiments=function(){
    ????console.log("加檸檬")
    };
    //泡一杯不加調(diào)料的茶
    Tea.prototype.customerWantsCondiments=function(){
    ????return?window.confirm("請問需要加調(diào)料嘛?")
    //return?false;
    };
    Coffee.prototype=new?Beverage;
    Tea.prototype=new?Beverage;
    var?coffee=new?Coffee();
    coffee.init();
    var?tea=new?Tea();
    tea.init();


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  • 設(shè)計(jì)模式--分離共同點(diǎn)

    1. 咖啡和茶不同,抽象出‘飲料’

    2. 把水煮沸

    3. 泡的方式不同,抽象成‘泡’

    4. 加的調(diào)料不同,抽想成‘調(diào)料’

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  • Pattern.js

    var Coffee=function(){};

    Coffee.prototype.boilWater=function(){
    console.log("把水煮沸")
    };
    Coffee.prototype.brewCoffee=function(){
    console.log("用沸水沖泡咖啡")
    };
    Coffee.prototype.pourInCup=function(){
    console.log("把咖啡倒進(jìn)杯子")
    };
    Coffee.prototype.addSugarAndMilk=function(){
    console.log("加糖和牛奶")
    };
    Coffee.prototype.init=function(){
    this.boilWater()
    this.brewCoffee()
    this.pourInCup()
    this.addSugarAndMilk()
    };
    var?Tea=function(){};
    Tea.prototype.boilWater=function(){
    console.log("把水煮沸")
    };
    Tea.prototype.steepTea=function(){
    console.log("用沸水浸泡茶葉")
    };
    Tea.prototype.pourInCup=function(){
    console.log("把茶水倒進(jìn)杯子")
    };
    Tea.prototype.addLemon=function(){
    console.log("加檸檬")
    };
    Tea.prototype.init=function(){
    this.boilWater();
    this.steepTea();
    this.pourInCup();
    this.addLemon();
    };
    var?coffee=new?Coffee();
    coffee.init();
    var?tea=new?Tea();
    tea.init();


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  • 23種goF模式,大致分為3種

    1. 創(chuàng)建型模式

    2. 結(jié)構(gòu)型模式

    3. 行為型模式

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  • 關(guān)于全局變量問題:

    1、模擬命名空間(聲明一個(gè)對象,全局變量就是對象的屬性;函數(shù)就是對象的方法);

    2、閉包 ----(function(){})();該函數(shù)自執(zhí)行,里面定義的變量都是局部變量。


    關(guān)于事件綁定浪費(fèi)問題:

    $item.on 為每個(gè)星星綁定都綁定了相同的事件,導(dǎo)致浪費(fèi);

    如何解決?事件委托(冒泡),意思就是將事件綁定到父元素中,再執(zhí)行事件時(shí)只要判斷事件觸發(fā)的元素是目標(biāo)元素即可;

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  • 關(guān)于如何生成片段?

    1. sublime 中 Tools (new snippet)

    2. 將片段內(nèi)容放置到<content></content>

    3. 注意:如果想要生成的片段有默認(rèn)光標(biāo)定位,用${1:document},后面的document 是默認(rèn)內(nèi)容;再按tab光標(biāo)會到${2};${0}代表tab鍵后光標(biāo)最后停留的位置。

    4. 觸發(fā)該片段的命令為<tabTrigger>html5</tabTrigger>

    5. 該命令使用的文檔類型:<scope>text.html</scope>

    6. 按Ctrl + S 進(jìn)行保存,后綴名必須為sublime-snippet


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  • 設(shè)計(jì)模式定義

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  • 根據(jù)老師的思路指導(dǎo),用原生寫出來的,沒有學(xué)jq,終于實(shí)現(xiàn)了

    function getByClassname(obj,sclass){

    obj=obj||document;

    var arrname=[];

    var arrname2=[];

    if(obj.getElementsByClassName){

    return obj.getElementsByClassName(sclass);

    }else{

    arrname=obj.getElementsByTagName('*');?

    for(var i=0;i<arrname.length;i++){

    var a=arrname[i].className.split(' ');

    for(var j=0;i<a.length;j++){

    if(a[i]==sclass){

    return arrname2.push(arrname[i]);

    }

    }

    }

    }

    }

    var rating= (function(){

    //點(diǎn)亮方法

    var init=function (obj,sclass,num){//構(gòu)造函數(shù)


    var oUl=document.getElementById(obj);

    var aLi=getByClassname(oUl,sclass);

    //初始化

    show(num);

    //事件綁定

    oUl.onmousemove=function(ev){

    var Ev=ev||window.event;

    var target=Ev.target||Ev.srcElement;// target是ev帶的屬性,srcElement是IE兼容寫法

    if(target.nodeName.toLowerCase()=="li")//判斷發(fā)生事件target的屬性名稱是什么,target的返回值是大寫的,所以要轉(zhuǎn)換成效小寫

    show(target.index+1);

    }

    oUl.onmouseout=function(ev){

    show(num);

    }

    oUl.onclick=function(ev){

    var Ev=ev||window.event;

    var target=Ev.target||Ev.srcElement;// target是ev帶的屬性,srcElement是IE兼容寫法

    if(target.nodeName.toLowerCase()=="li")//判斷發(fā)生事件target的屬性名稱是什么,target的返回值是大寫的,所以要轉(zhuǎn)換成效小寫

    num=target.index+1;

    }

    function show(num){

    for(var i=0;i<aLi.length;i++){

    aLi[i].index=i;

    if(aLi[i].index<num){

    aLi[i].style.backgroundPosition='0 -25px';

    }else{

    aLi[i].style.backgroundPosition='0 0';

    }

    }

    ? ? }


    }

    return {

    init:init

    }

    })();


    rating.init('ul1','raing-item',3);

    rating.init('ul2','raing-item',1);


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  • 那個(gè)點(diǎn)亮星星的函數(shù)不是很懂

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  • 什么是snippets,

    (尤指講話或文字的)小片,片段,零星的話( snippet的名詞復(fù)數(shù) )

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    0 采集 收起 來源:課程介紹

    2018-07-03

  • <!DOCTYPE?html>
    <html>
    <head>
    ????<meta?charset="UTF-8">
    ????<title>星級評分</title>
    ????<style>
    ????????body,ul,li{
    ????????????padding:?0;
    ????????????margin:?0;
    ????????}
    ????????li{
    ????????????list-style-type:?none;
    ????????}
    ????????.rating{
    ????????????width:?140px;
    ????????????height:?27px;
    ????????????margin:100px;
    ????????}
    ????????.rating-item{
    ????????????float:left;
    ????????????width:?28px;
    ????????????height:?27px;
    ????????????background:?url(images/xx.png)no-repeat;
    ????????????background-position:0?-27px;
    ????????????cursor:?pointer;
    ????????}
    ????</style>
    </head>
    <body>
    ????<ul?class="rating"?id="rating">
    ????????<li?class="rating-item"?title="很不好"></li>
    ????????<li?class="rating-item"?title="不好"></li>
    ????????<li?class="rating-item"?title="一般"></li>
    ????????<li?class="rating-item"?title="好"></li>
    ????????<li?class="rating-item"?title="很好"></li>
    ????</ul>
    
    ????<script?src="../js/jquery-1.11.1.min.js"></script>
    ????<script>
    ????????var?num=2;
    ????????var?$rating=$("#rating");
    ????????var?$item=$rating.find(".rating-item");
    
    ????????//?電亮
    ????????var?lightOn=function(num){
    ????????????$item.each(function(index){
    ????????????????if(index?<?num){
    ????????????????????$(this).css("backgroundPosition","0?0");
    ????????????????}else{
    ????????????????????$(this).css("backgroundPosition","0?-27px");
    ????????????????}
    ????????????})
    ????????};
    
    ????????//?初始化
    ????????lightOn(num);
    
    ????????//?綁定事件
    
    ????????$item.on('mouseover',?function(){
    ????????????lightOn($(this).index()+1);
    ????????}).on("click",function(){
    ????????????num=$(this).index()+1;
    ????????});
    ????????$rating.on('mouseout',function(){
    ????????????lightOn(num);
    ????????});
    ????</script>
    </body>
    </html>


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  • 點(diǎn)亮半顆星的原理分析

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  • 有哪些設(shè)計(jì)模式
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課程須知
1、對html,css基礎(chǔ)知識已經(jīng)掌握。 2、對JavaScript和jQuery能夠熟練掌握。
老師告訴你能學(xué)到什么?
1、開發(fā)項(xiàng)目的實(shí)現(xiàn)思路 2、評分效果的實(shí)現(xiàn) 3、js中的開發(fā)技巧

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